CHARLES MONTANA PORTFOLIO
GAME DESIGNER
PROJECTS
01
FIRST-PERSON PLATFORMER

DESIGN DETAILS
A first person sci-fi/adventure platformer that takes place on a interdimensional train. Each train car consists of new mechanics and changing locations with reality shifting goggles to assist the player in traversing through the cars.
02
QUEST

A project completed in just under a month meant to highlight both design and blueprinting skills. Take the role of an office manager staying late one night finishing up some work that must be completed on several floors. Finish the work and clock out, but he may be seeing someone or something stalking him.
03
POC - PROTOTYPE

Prototype
A prototype demo made to become a potential candidate for the capstone senior projects. Bartend in a club with bustling patrons and antsy customers waiting for their drink. Serve quickly to earn tips and play new songs in the club as you go.

